You can go for a high-mobility style, which centers around dodging, or you can focus on your webshooters to be a ranged combatant who avoids melee. I spent a lot of time as Spider-Man, who can be focused in different ways. While loot drops are semi-random, there are a lot of ways to customize your character to fit your play style. I was pretty pleased with the character customization options. There's a reason Diablo is one of the most popular and successful games of all time, so it's a benefit to add a tasty Marvel chocolate coating.Īs with any good Diablo clone, the goal of the game is to get loot, and there is a ton of it! The game hemorrhages loot, most of which is character-exclusive, which in turn gives you a reason to get more loot. There's something undeniably fun and satisfying about stomping through a crowd of nasties and getting the delightful satisfaction of loot drops, level dings, and cool bonuses. It's not particularly complex, and at anything below the highest-tier gameplay, you're probably playing it more like Dynasty Warriors than anything else, but that isn't bad. The game is entirely playable in single-player mode, but it doesn't do well with pausing, since it's an online game. Nothing is quite so fun as hopping in as two heroes and beating your way through a Hydra goon squad. ![]() The game supports couch co-op and multiplayer. Some dungeons have minor gimmicks, but there's nothing complex to get in the way of the baddie-smashing fun. You go to a dungeon full of bad guys and beat them up, pausing occasionally to take down sub-bosses or bosses. The core gameplay is pretty much what you'd expect from a Diablo clone. Most moves are bound to the face buttons or a face button and a button modifier, which gives you instant access to a lot of moves. In particular, the quick dodge movements feel wonderfully natural. At no point did I feel like something didn't work properly, and in a lot of ways, it seems designed for a controller rather than a mouse and keyboard. Performing actions is as simple as pressing a button, and the PC-built mechanics translate almost perfectly to a console. The core controls and mechanics are a breeze to pick up. Much like Diablo 3, Omega shows that a controller isn't a detriment to the gameplay, even if it began as a PC game. What sets it apart is the Marvel license and the huge amount of playable comic characters. It's an action-RPG where you beat up tons of enemies to get precious loot, and you do it again on harder difficulties with greater kinds of loot. Aside from a few minor mechanical differences, it's about as straightforward of a Diablo clone as you can get. To put it bluntly, the core gameplay in Omega is Diablo. ![]() The game even includes in-game overviews and summaries of famous comic events. Note that Omega is primarily concerned with the comics, so while there is no shortage of references to the Marvel Cinematic Universe, it's going to reference events both new and obscure from the comics. If you're expecting a ton of references, cameos and other cool bonuses for Marvel fans, you're in for a treat. If you're expecting anything more than Dr. The plot in Omega is a thin excuse to have a who's-who of heroes and villains smashing in to one another. In short, it's a giant summer crossover event in video game form. The result is that every villain in the Marvel universe is out to be a pain, and heroes from across space and time have gathered together to beat the living daylights out of those villains. Doom has gotten his dastardly clutches on a Cosmic Cube, and he's using it to break space-time into pieces. In Marvel Heroes Omega, the malicious Dr.
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